Skip to main content
Ansh Thakur

Ansh Thakur

3D Artist

Talent
New DelhiMember since September 20, 2026
MayaBlenderSubstance 3D PainterZBrushV-RayCorona RendererArnoldRenderingCompositingAfter EffectsPhotoshopNuke
·

Hire this person

Send a job offer directly to this candidate

MayaBlenderSubstance 3D PainterZBrushV-Ray

About

3D Artist with hands-on experience in 3D modeling, texturing, shading, lighting, rendering, and compositing. Experienced in developing 3D assets and environments through professional CGI production workflows. Skilled in Maya, Blender, Substance Painter, ZBrush, V-Ray, Corona Renderer, and Arnold, with additional experience in After Effects, Photoshop, and Nuke. Strong interest in cinematic visual development, VFX, environment creation, and high-quality visual storytelling.

Experience

3D Artist at Studio Mahatta (2026-02 – Present)

  • Create 3D environments, assets, materials, lighting setups, and final renders for professional visual production.
  • Work across 3D modeling, texturing, shading, lighting, rendering, and post-production workflows.
  • Develop CGI visuals from creative briefs, references, and concepts while maintaining visual consistency and quality.
  • Explore AI-assisted workflows for concept development, visual exploration, image generation, and creative ideation.
  • Combine traditional CGI workflows with emerging AI tools to speed up visual development and explore different artistic directions.

3D Artist Intern at Studio Mahatta (2025-11 – 2026-01)

  • Assisted in creating 3D environments, assets, materials, lighting, and rendered visuals for production projects.
  • Supported modeling, texturing, shading, lighting, and rendering tasks across CGI workflows.
  • Gained practical experience working within a professional CGI production pipeline and collaborating with senior artists.

3D Artist at Bhakt Prahalad (2022-02 – 2025-06)

  • Worked as a 3D Artist on the feature film Bhakt Prahalad, contributing to 3D visual production and cinematic assets.
  • Worked on 3D modeling, texturing, materials, lighting, and rendering as part of the production workflow.
  • Collaborated with the production team to create and refine 3D elements according to the film's visual requirements.
  • Contributed to maintaining visual quality, consistency, and detail throughout the production process.

Education

Advanced program in animation and vfx – Maya academy of advanced cinematics (MAAC) (2022-02 – 2025-06)

Skills

3D Artist

Reviews

Related