
3D Artist
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3D Artist with hands-on experience in 3D modeling, texturing, shading, lighting, rendering, and compositing. Experienced in developing 3D assets and environments through professional CGI production workflows. Skilled in Maya, Blender, Substance Painter, ZBrush, V-Ray, Corona Renderer, and Arnold, with additional experience in After Effects, Photoshop, and Nuke. Strong interest in cinematic visual development, VFX, environment creation, and high-quality visual storytelling.
3D Artist at Studio Mahatta (2026-02 – Present)
3D Artist Intern at Studio Mahatta (2025-11 – 2026-01)
3D Artist at Bhakt Prahalad (2022-02 – 2025-06)
Advanced program in animation and vfx – Maya academy of advanced cinematics (MAAC) (2022-02 – 2025-06)