Software Development Engineer I at House of X (2023-08 – Present)
- Merged message delivery channels like SMS, WhatsApp, Email, and Push notifications into a Notifications Module using Firebase and BullMQ.
- Designed and implemented Entity Attribute Value model for product attributes and RJSF for dynamic form rendering.
- Engineered a decision algorithm for creating suborders synchronizing with Shopify while bypassing rate limits, boosting sales by 30%.
- Led Optimization of CI/CD pipelines, reducing deployment time by 80% by caching Docker layers, switching from SSG to ISR and more.
- Overhauled the customer reviews architecture for enhanced scalability using S3 and pre-signed URLs.
- Maintained automated refunds by fixing bugs optimizing backend performance and reducing customer escalations by 70%.
- Established data pipeline to process 15+ different health metrics on demand and at regular time intervals.
- Deployed Cloud infrastructure for the mobile application on AWS using EC2, ALB, Route53, Security Groups, Target Groups, and more.
- Integrated Sentry monitoring across platforms for enhanced system observability.
- Automated order/sales sync scripts and customer reminders, driving a 15% revenue increase.
Software Development Engineer Intern at House of X (2023-02 – 2023-08)
- Developed and maintained Core-SDK to have reusable code available across the codebase.
- Implemented scalable payment module using SQS and ECS for consumers with prepaid, pay-in 3, and COD payment methods.
- Implemented multiple authentication methods like OTP, WhatsApp, Truecaller, and Google OAuth.
- Created a MySQL connection layer using Knex.js and wrote Redis abstraction layer for reusable functionalities.
Software Developer Intern at Flexxited (2022-03 – 2022-06)
- Made 3 different animation with GSAP and ReactFade libraries in a website with 10+ different pages for clients to showcase their work.
- Improved code readability and fixed over 40 bugs across 4 different projects. Was responsible for developing 2 new features in existing projects.
Backend Engineer Intern at PlayerOrbit (2022-02 – 2022-03)
- Designed 3 database schemas, developed courses and authentication APIs, and implemented rate limiting and secure routes.
- Reduced the render time of large files by 10 times using streams in Node.js which allowed faster file transfer from the client side.