Character & Hard surface Artist
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I'm a 3D Modeling &Texturing artist. and quick learner, and Hard working person, I can handle any pressure situations, I can do any type of 3D models like AAA Game props, Assets, AAA Game Characters, creatures, etc., and Texturing also.
Hi, I'm a AAA character & hard surface artist. I'm a fresher but very well-trained person. I have good knowledge and very good technical skills. i know everything in the gaming pipeline. I have a bachelor's degree in BSC MPC from Govt. Degree College (Kukatpally).I have completed my vfx course in Arena Animation at Dilsukhnagar. where I learned the fundamentals of 3D animation, Maya, ZBrush, Substance Painter, Marvelous Designer, Photoshop, Nuke, and After Effects.
As a hard surface artist, I create realistic and detailed 3D models and textures of characters, props, and environments for AAA games. I use Maya and ZBrush to sculpt and model complex and intricate geometries, Substance Painter to apply realistic and expressive textures, and Marmoset Toolbag to render stunning visuals with realistic lighting and materials. I also use Photoshop to refine textures and create concept art.
I am passionate about pushing the boundaries of visual storytelling and creating immersive experiences that captivate audiences. I collaborate with visionary teams of designers, developers, and artists to produce high-quality 3D art that meets the expectations and standards of the industry. I thrive in dynamic and deadline-driven environments and am always eager to learn new skills and take on new challenges.
Bachelor of Science in Mathematics, Physics, and Chemistry (BSC MPC) GOVT DEGREE COLLEGE(Kukatpally) June 2015 - June 2019 Hyderabad, Telangana
Mastering 3D Modeling ARENA ANIMATION November 2018 - Dec 2019 Dilsukhnagar, Hyderabad