Backend Developer
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Developed an Multi-player Android game application Go Kabaddi using C#, Unity, Photon Quantum, PlayFab, leveraging Claude code to accelerate architecture decisions and debug complex multiplayer state synchronization — scaling the game to 4200+ DAU (+22%) and achieving 27% D1 retention within 4 weeks of the launch. Architected and integrated a PlayFab backend for a multiplayer mobile game, covering player authentication, cloud save synchronization, virtual economy (Economy V2), leaderboards, and server-side friends logic via CloudScript. Designed and shipped retention-focused social systems — real-time global chat via Firebase RTDB, quest frameworks, a virtual economy shop, and feedback tools driving measurable uplift in player engagement.
Backend Developer at Flecks labs (2026-03 – 2026-06)
Full Stack Developer at Bloomberg (2024-06 – 2025-12)
Backend Developer at Broadway Technologies / Bloomberg (2023-06 – 2024-10)
Software Developer at FinIQ (2022-06 – 2022-08)
B. Tech in Computer Science Engineering – Indian Institute of Technology Bombay (2023)