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Bharath Kumar

Bharath Kumar

3D artist

Talent
HyderabadMember since April 18, 2026
3D ModelingSculptingTexturingRiggingAnimationBlenderMayaZBrushSubstance PainterUnreal EnginePhotoshopAfter Effects
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3D ModelingSculptingTexturingRiggingAnimation

About

3D Artist specializing in game-ready asset creation and Unreal Engine environment set dressing. Experienced in modeling, texturing, rigging, and animation, with strong expertise in high-poly to low-poly workflows, retopology, UV mapping, and PBR texturing. Skilled in creating optimized assets for real-time rendering, including characters, environments, and props.

Experience

3D Artist at 4Sagez Studios Pvt. Ltd. (2024-07 – 2026-02)

Created game-ready characters and environment props using modeling, texturing, rigging, and animation

  • Created game-ready characters and environment props using modeling, texturing, rigging, and animation
  • Applied high-poly to low-poly workflows, including retopology and UV mapping, to produce optimized assets
  • Developed cinematics and cutscenes in Unreal Engine with real-time rendering, including lighting and environment set dressing

3D Artist at Metabrix Labs Pvt. Ltd. (2023-02 – 2024-06)

Developed 3D assets for AI-based characters, including outfits and hair with full pipeline

  • Created 3D assets for AI-based characters, including outfits and hair
  • Worked on modeling, texturing, rigging, animation, and rendering to develop customized avatar visuals

3D Artist at XR Monk Software Solutions Pvt. Ltd. (2022-04 – 2022-06)

Worked on medical and engineering 3D models with optimization for AR applications

  • Worked on medical and engineering 3D models
  • Converted high-poly assets into optimized low-poly models for AR applications

Education

B.A. (Hons) in Game Art & Design – Digiquest academy (2019-08 – 2023-04)

Skills

3D artist

Reviews

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