3D artist
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3D Artist specializing in game-ready asset creation and Unreal Engine environment set dressing. Experienced in modeling, texturing, rigging, and animation, with strong expertise in high-poly to low-poly workflows, retopology, UV mapping, and PBR texturing. Skilled in creating optimized assets for real-time rendering, including characters, environments, and props.
3D Artist at 4Sagez Studios Pvt. Ltd. (2024-07 – 2026-02)
Created game-ready characters and environment props using modeling, texturing, rigging, and animation
3D Artist at Metabrix Labs Pvt. Ltd. (2023-02 – 2024-06)
Developed 3D assets for AI-based characters, including outfits and hair with full pipeline
3D Artist at XR Monk Software Solutions Pvt. Ltd. (2022-04 – 2022-06)
Worked on medical and engineering 3D models with optimization for AR applications
B.A. (Hons) in Game Art & Design – Digiquest academy (2019-08 – 2023-04)