3D ARTIST
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Motivated 3D Game Design student at MAAC with hands-on experience in creating game-ready environments, props, textures, and lighting through an animated short film project developed for the MAAC 24 FPS Challenge. A zonal award winner, proficient in 3ds Max, Maya, Substance Painter, Substance Sampler, and ZBrush, with a strong passion for visual storytelling and a clear goal to contribute to game development or animation studios.
Team Project Member - Maac 24 FPS
(2025-07 - 2025-11)
3D Generalist (Project-Based) - Infonexus
Type - Professional
Bachelor Of Business Administration - Idyllic Institute of Management (2024)