Unreal Cinematic Visualization Artist · UE5 · PCG · Lumen · Real-Time
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Environment artist with 5+ years of experience building real-time cinematic environments in Unreal Engine 5. Specializes in PCG-driven foliage systems, props, materials, vegetation, and organic environment assets, Lumen volumetric lighting and cinematic scene (Sequencer, Cine Camera Actors )composition. Comfortable taking scenes from blockout to final hero render. Seeking remote contract or full-time roles in games and virtual production.
Freelance Environment / 3D Artist at Self-employed (2020-01 – Present)
3D Artist at ASWAFORCE (2019-01 – 2020-12)
Diploma in 3D Modeling, Texturing, Lighting & Animation – Arena Animation
Higher Secondary in CBSE (PCM with CS) – Jawahar Navodaya Vidyalaya (2016)