3D Generlist
Send a job offer directly to this candidate
I'm a 3D Generalist with a passion for creating everything from detailed models to fully textured and rendered scenes. I work with a mix of tools like Maya, Blender, AutoCAD, KeyShot, Substance Painter, Photoshop, and Marmoset Toolbag to bring ideas to life — whether it's for games, animations, or product visuals. I enjoy learning, always experimenting, and always up for a creative challenge.
Advertflair Studio Pvt Ltd - 3 Years For the past three years at Advertflair Studio Pvt Ltd, I’ve worked as an Associate 3D Artist, contributing to a variety of projects focused on product visualization, 3D asset creation, and realistic 3D rendering. I primarily used tools like Maya, Blender, Substance Painter, Photoshop, and KeyShot to develop high-quality visuals that aligned with both creative goals and client expectations.
My responsibilities included modeling, texturing, lighting, and rendering. This role helped me sharpen my eye for detail, improve my workflow efficiency, and deepen my understanding of 3D production pipelines.
M.Voc in 3D Animation,
Loyola College, Chennai
Completed a Master's in 3D Animation with a focus on modeling, texturing, lighting, and rendering. Gained hands-on experience with industry tools and built a strong foundation in 3D production workflows.