VFX Artist
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Highly motivated Visual Effects Artist with expertise in 3D modeling, camera tracking, and match move techniques. Proficient in industry-standard software including Maya, Unreal Engine, 3Ds Max, and 3DEqualizer. Demonstrated ability to integrate CGI elements seamlessly into live-action footage.
Matchmove and Unreal Artist at Digital Turbo Media (DTM) (2025-05 – Present)
Matchmove Artist at Igene DI and VFX (2023-01 – 2024-02)
Diploma course in Matchmove (Camera Track) – iGene School of VFX Technology (2022-06 – 2022-12)
Diploma course in Unreal and Virtual Production – Monolith Academy, Research and Training Lab (2024-06 – 2024-12)