HOUDINI FX Artist
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As an FX-Artist am capable of doing Pyro Explosion, Crowd sim, Flip Fluids, RBD Dynamics, and Particle Dynamics.
AND also am also good at SCENE DEVELOPMENT and PRODUCT animation in UNREAL ENGINE.
Now am working as a Houdini FX artist and as well as am handling a team of comp department. AND also am involved in quality checks.
I graduated from MPCs and took an Animation course at Arena Animation.