3D ARTIST / 3D Generalist
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"I'm a 3D artist with a background in Animation and Game Art, currently freelancing for a 3D printing company where I create statues and stylized cartoon models. My main focus is on character and environment modeling for games and animation. I enjoy bringing ideas to life through sculpting, texturing, and storytelling.
Outside of client work, I also build personal projects to sharpen my skills and explore new styles. I'm passionate about creating visually engaging and technically sound models that support gameplay and narrative."
I’m a final‑year BVA Animation & Game Art student specializing in 3D character and environment modeling. Right now, I’m freelancing for a 3D‑printing company where I sculpt and design stylized statues and cartoon figures. My work spans game‑ready assets and high‑quality print models—I handle everything from concept development and digital sculpting to texturing and optimization for animation.
Outside of client projects, I build personal pieces to push my skills, and you can see my evolving portfolio on ArtStation.
I’m in my final year of a BVA in Animation & Game Art, where I’ve mastered 3D modeling in Maya and ZBrush, texturing in Substance Painter and Photoshop, and editing in Premiere Pro. I’ve also learned animation principles and rigging basics, and for my final‑year project I produced a short film showcasing these skills end to end.