Product designer
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Product Designer and M.Des candidate with a background in Journalism. I leverage deep investigative research to identify user friction and solve complex problems through accessible, production-ready interfaces. Experienced in early-stage startups, building scalable design systems and collaborating with developers to ship end-to-end features.
UX/UI Design Intern FANXO (REMOTE) APR 2024 – JUN 2024 End-to-End Product Design: Designed core mobile and web interfaces, moving from initial logic in FigJam to production-ready high-fidelity screens.
• Information Architecture: Created full app structures and site maps in collaboration with the Founder to align complex sports data with business goals.
• Onboarding Optimization: Redesigned registration flow from 7 steps to 5, reducing user friction and accelerating first-time app activation.
• Design System Ownership: Built a library of reusable UI components to ensure visual consistency and accelerate development across newly designed modules.
UX/UI Design Intern SWIFTER X (REMOTE) JUN 2024 – AUG 2024 Benchmarking & Analysis: Conducted competitive audits to set UX benchmarks and define core feature requirements for the marketplace MVP.
• Rapid Iteration: Partnered with developers and PMs to rapidly iterate on prototypes, ensuring design feasibility and a seamless handoff process.
• Prototyping: Built interactive end-to-end flows in Figma to validate navigation and usability before engineering implementation.
• UX/UI Design Intern ZENDOT (REMOTE) OCT 2024 – DEC 2024 Target Audience Research: Conducted research for an early-stage event platform to define user personas and synthesize findings into feature recommendations.
• Brand Evolution: Studied brand guidelines to develop a refreshed visual identity and social media assets for Instagram, ensuring brand consistency
Master of Design (UX Design) DIT University Expected 2026