
Unity game developer
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Unity game developer passionate about designing and building engaging gaming experiences. Proficient in game mechanics, programming, and level design, with hands-on experience in C#, Unity. I am always excited to cooperate with an organization to improve both the myself and organization.
Unity Developer Intern (2026-04 – Present)
Collaborated in a team environment to design and develop Astro Blasters, a 3D space shooter game built in Unity. Designed various levels, implemented core game flow for the levels.
BE in Electronics and Communication Engineering – Kongu Engineering College (2022 – 2026)
Class X in SBSE – Kongu National Matriculation Higher Secondary School (2020)
Class XII in SBSE – Kongu National Matriculation Higher Secondary School (2022)