Mayur Rokade
VR Developer
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About
Unreal Engine Developer specializing in immersive real-time 3D and AR/VR for industrial environments, delivering a PC-executable visualization app for a the plant with optimized CAD-to-Unreal assets, PBR materials, and interactive review tools. Strong in performance optimization and technically accurate digital experiences using UE5 (Blueprints), SolidWorks, AutoCAD Plant 3D, Navisworks, and Blender, supported by chemical engineering domain knowledge.
Experience
Unreal Engine Developer at Morde Foods Pvt. Ltd. (2026-01 – Present)
Built early-stage immersive training environments and review-ready 3D plant scenes to help teams understand equipment placement, spatial relationships, and process areas.
- Hands-on experience building asset pipelines from SolidWorks and AutoCAD into Unreal Engine, ensuring minimal artifacts and maximum performance.
- Deployed a pipeline which updates the model in unreal when the referenced file is updated without loss of materials and hierarchy. Which were then made into optimized Unreal Engine-ready assets while maintaining technical accuracy of plant layout, scale, and equipment positioning.
- Developed interactive features including section/cut inspection, measurement tools, and timeline animation using Unreal Engine Blueprints.
- Performance optimization for Web ( for pixel streaming ), desktop and VR headset.
- Worked on digital asset development for an industrial plant visualization project using Unreal Engine, CAD data, and real-time 3D workflows.
VR Development Intern at Morde Foods Pvt. Ltd. (2025-08 – 2025-12)
Developed and maintained an organized library of reusable digital assets and scene components across multiple visualization pipeline stages.
- Built optimized and integrated 3D digital assets with file types (.FBX, .glTF/GLB, .DAE, .ABC, .SKP, .IGES, .DWG, .STEP, etc.). Assets like equipment, piping, architectural elements — with PBR materials, lighting setups, and organized scene hierarchies for real-time AR/VR application delivery.
- Scripted interactive sequences, triggers, and UI behaviors.
- Co-ordinated with Internal Design Team, Equipment vendors for design inputs.
Education
Bachelors in Technology in Chemical Engineering – VISHWAKARMA INSTITUTE OF TECHNOLOGY (2026-06)
