
Mubeen M
TECHNICAL ARTIST | UNITY • SHADERS • VFX • EDITOR TOOLS
Talent
BengaluruMember since October 17, 2026
Unity URPShader Graphshader-driven effectsUnity camerasEditor scriptingauto-save utilitycustom Canvas anchor toolsObject poolingocclusion cullingMaterialPropertyBlockMayaBlenderPhotoshopSubstance 3D PainterC#Unity DeveloperUnityUnity 3d Developer
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Unity URPShader Graphshader-driven effectsUnity camerasEditor scripting
About
Early-career game developer focused on the intersection of art and programming.
Experience creating Unity Editor utilities and working with Unity URP, Shader Graph, shader-driven effects, Unity cameras, and performance-conscious implementation. Familiar with particle/VFX workflows and basic rigging in Blender, with a C# programming foundation and experience using Maya, Blender, Photoshop, and Substance 3D Painter.
Education
BSc in Game Design and Development – ICAT Design and Media College, Bengaluru (2027-03)
– GDAI Student Ambassador Program (2026 – 2027)
Skills
TECHNICAL ARTISTUNITYSHADERSVFXEDITOR TOOLS
