3D Asset Modeling | AI Prompt Artist | 3D Maya Specialist
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Hi, I'm Pawan, and I'm at an exciting phase of my professional journey in the 3D asset modeling industry. I specialize in using Autodesk Maya for modeling and Substance Painter for texturing to create detailed and production-ready 3D assets. Although I'm new to the field, I have a strong foundation in creating clean, optimized models, suitable for game animation.
I'm continuously improving my skills and actively looking for opportunities—whether full-time, freelance, or internship. I'm passionate about turning ideas into visually compelling assets and excited to bring energy, curiosity, and craftsmanship to every project I take on.
3 years Diploma - 3d Animation and Graphic - Institute for Design Of Electrical Measuring Instruments (2022-01 - 2024-12)
Intermediate level - FRAMEBOXX 2.0 (2024-01 - 2025-12)
3D ASSETS MODELING - Animation and Graphic - Institute for Design Of Electrical Measuring Instruments (2022-01 - 2024-12)
Specialization - 3D assets modeling - AI promt artist (2024-01 - 2026-12)