3d Generalist
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Experienced and versatile 3D Generalist with 9 years of expertise in industry-standard software such as Maya,
Cinema 4D, Zbrush and rendering engines like Arnold with a deep understanding of node system and
V-Ray.
Proficient in creating stunning 3d visual by creating
3dmodels, materials, textures and Lighting. Knowledgeable in Substance Painter for advanced texturing. Possesses a solid foundation in Zbrush modeling And a basic understanding of Houdini's Flip Sim and Procedural Modeling. Skilled in
Adobe creative suite, Including Photoshop, Illustrator,
and After Effects.
Experienced and versatile 3D Generalist with 9 years of expertise in industry-standard software such as Maya,
Cinema 4D, Zbrush and rendering engines like Arnold with a deep understanding of node system and
V-Ray.
Proficient in creating stunning 3d visual by creating
3dmodels, materials, textures and Lighting. Knowledgeable in Substance Painter for advanced texturing. Possesses a solid foundation in Zbrush modeling And a basic understanding of Houdini's Flip Sim and Procedural Modeling. Skilled in
Adobe creative suite, Including Photoshop, Illustrator,
and After Effects.
Experienced and versatile 3D Generalist with 9 years of expertise in industry-standard software such as Maya,
Cinema 4D, Zbrush and rendering engines like Arnold with a deep understanding of node system and
V-Ray.
Proficient in creating stunning 3d visual by creating
3dmodels, materials, textures and Lighting. Knowledgeable in Substance Painter for advanced texturing. Possesses a solid foundation in Zbrush modeling And a basic understanding of Houdini's Flip Sim and Procedural Modeling. Skilled in
Adobe creative suite, Including Photoshop, Illustrator,
and After Effects.