3D Artist |
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I am a passionate 3D Generalist with a strong foundation in modeling, texturing, lighting, and rendering. Skilled in creating both hard-surface and organic assets, I enjoy the full 3D pipeline from concept to final render. I have on experience with tools like Blender, Maya, Substance Painter, Photoshop, and Marmoset Toolbag.
As a fresher, my focus is on learning and improving while contributing creative solutions to projects. I aim to bring ideas to life with attention to detail, realistic materials, and strong visual storytelling.
i am a freshe candidate
3d vfx course from maac