3D TECHNICAL ARTIST AND ANIMATOR
Send a job offer directly to this candidate
Detail-oriented Young 3D Technical Artist and Animator with expertise in procedural workflows and custom character rigging. Skilled in managing production timelines within Linux using Blender and Houdini. Translates script briefs into optimized camera compositions, 3D environments, and character assets, while ensuring high visual realism and pipeline integrity.
3D Generalist at The Future Animations (2026-05 – Present)
3D Artist at Exposit ArVr (2026-03 – 2026-06)
3D Modeler at Exposit ArVr (2025-08 – 2026-02)
High School Diploma – M.G.G.S English Medium Higher Secondary School (2024-05)