Workshop Mentor – Interaction & UI/UX Design - Self Employed
(2024-08)
- Mentored 20+ emerging designers in user research, journey mapping, wireframing, prototyping, and usability testing.
- Delivered high-impact instructional sessions and hands-on design workshops, guiding 20+ learners through human-centered design methodologies.
- Provided feedback on design projects and portfolio development.
- Designed and implemented comprehensive workshop curricula for emerging designers, ensuring learning outcomes aligned with industry-standard human-centered design methodologies.
- Developed personalized learning roadmaps and long-term study pathways for NIFT aspirants, guiding them through portfolio preparation, design aptitude training, and career planning to strengthen their admission prospects.
Guest Lecturer – Career Guidance for School Student - Self Employed
(2024-01)
- Conducted an interactive session on the importance of choosing suitable academic and career pathways based on individual interests, strengths, and aspirations.
- Guided students in exploring future educational opportunities and skill development for career planning.
- Delivered engaging instructional presentations on UI/UX design principles, leveraging professional presentation software to enhance student understanding of complex design methodologies.
Freelance Experience Designer - Self Employed - Ireland & India
(2024-11)
- Currently designing a Learning Management System (LMS) for a school, developing accessible information architecture and user flows for students, teachers, and administrators.
- Managed stakeholders by collaborating with educational authorities to define requirements, resulting in customized ID card designs that optimized readability and met complex institutional standards.
- Developed brand identity for Tritech, applying consistent visual hierarchy — resulting in a 90% user satisfaction rate.
- Created award-winning campaign and prepared a poster for the "Energize the Future" for the EESA committee that promoted awareness and community participation.
- United with a team of artists on a school design project, also contributing as an artist & helping reduce project costs by 20%.
- Designed menus for Over The Pizza & The Rollery restaurants, improving visual appeal and overall presentation by 75%.
- Created presentation decks and business communication assets for Dacway IT Solutions, applying visual hierarchy and information design principles to enhance clarity and stakeholder engagement.
- Planned and executed a multi-phase project roadmap for Tritech's brand identity, coordinating design sprints, stakeholder reviews, and iterative deliverables to ensure on-time, on-brand outcomes.
Visual Experience Designer & Merchandiser - Spar International - Galway, Ireland
(2025-03 - 2026-04)
- Applied customer-flow analysis and observational research methods to redesign store layouts and navigation systems, improving user engagement and product discoverability.
- Developed and implemented seasonal visual experience campaigns (Christmas, Summer, Back-to-School, Easter) using principles of information hierarchy, wayfinding, and brand communication — driving a 15% sales uplift across campaign periods.
- Collaborated with store managers and sales teams to review retail analytics and customer behavior data.
- Trained junior team members in visual communication, customer interaction, and collaborative problem-solving practices.
UI/UX Designer - Perfect Skills - Pune, India
(2023-05 - 2024-10)
- Led the end-to-end design of a talent management platform for 400+ users using human-centered design.
- Conducted research across 16 papers and 8 competitor products to identify workflow gaps, designing key hiring processes to reduce scheduling conflicts and improve recruiter-applicant communication.
- Analyzed design drop-offs & designed an evaluation platform, boosting engagement by 30% & enabling 68 placements.
- Synthesized complex user research into scholarly insights, contributing to the development of design methodologies that bridge industry practice and academic standards.
- Authored research proposals and contributed to grant-writing initiatives for design research projects, aligning funding strategies with academic and industry-focused innovation goals.
- Built a scalable design system in Figma using component libraries, auto-layout, and shared styles — ensuring visual consistency and rapid prototyping across web and mobile for the talent management platform.
UI/UX Design Intern - Dacway IT Solutions - Pune, India
(2023-01 - 2023-04)
- Redesigned a walking companion mobile app (3,000+ users), reducing bounce rate by 28% through improved layout.
- Identified 10 usability issues through heuristic evaluation and usability testing, improving user satisfaction by 40%.
- Optimized App Store and Google Play product page visuals to improve discoverability, increasing conversion by 30%.
- Applied accessibility principles based on WCAG standards to improve navigation clarity, readability, & mobile usability.
- Conducted research on visual ergonomics in mobile interfaces to mitigate user fatigue, contributing to scholarly insights on digital design accessibility.
UI/UX Design Intern - Rising Webvibe Solutions - Pune, India
(2022-06 - 2022-07)
- Designed user flows, information architecture, and navigation systems for a 5,500+ listing e-commerce platform, improving user engagement by 38%.
- Applied customer journey analysis and user-centered design principles to develop intuitive browsing.
- Created data-informed homepage visuals, applying visual hierarchy to guide product discovery and enhance engagement.
- Led collaborative research initiatives with cross-functional teams to synthesize user data and refine design solutions, ensuring alignment between user needs and business goals.