Sagar Singh mudela
3D MODELING & TEXTURING ARTIST
Hire this person
Send a job offer directly to this candidate
About
Detail-oriented 3D Artist with hands-on training in Autodesk Maya and Adobe Substance 3D Painter, specializing in hard-surface modeling and photorealistic texturing for vehicles and product assets. Skilled in building clean topology, efficient UV layouts, and PBR material workflows that hold up under studio lighting and close inspection. Certified by Adobe and Autodesk, with a growing portfolio of self-directed projects.
Seeking an entry-level Modeling & Texturing Artist role to contribute technical precision and creative attention to detail to a production pipeline.
Experience
Freelance 3D Texturing Artist - [Company Name]
Engaged on a recurring monthly contract to model and texture sunglasses assets in Blender for a client-facing production pipeline.
- Delivered project-based texturing work for Titan eyewear products, applying realistic material finishes to frames and lenses.
- Managed independent project timelines under a freelance contract structure, ensuring on-time delivery for each monthly assignment.

