3D modeling
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Im passionate about Drawing and Painting when I was a child, My both parents are also artists, so I want to take my skill sets to the next level. At 20, I decided to get into the 3D industry and want to become a professional. So I worked every day learning and polishing my skills and worked in a production environment for 2 years. I will keep learning and give all of me to get better.
Worked on Rockstar Games NY through technicolor as a Blendshape modeler. Rockstar games team give 3D scan data of real people’s head and shoulders. So the work is to cleanup the hairly parts of the face such as facial hair, eyelashes, eyebrows etc and blend the cleaned areas with skin texture details and project those details into game-ready head models. and test those facial expressions in maya blendshapes.
I take courses from 3d industry experts