I am a skilled 3D generalist with a strong eye for detail and a passion for creating high-quality 3D assets.
I have experience using a variety of 3D modeling software, including Maya, Blender, Z-brush, and have a strong understanding of the principles of 3D modeling and texturing.
I am comfortable working on a wide range of projects, from low-poly game assets to highly detailed architectural visualizations.
I am a team player and am always looking for ways to improve my skills and stay up to date with the latest industry trends.
I take pride in my work and strive to deliver the best possible results to my clients and collaborators.