
Senior QA Engineer and Silicon Validation Specialist
Send a job offer directly to this candidate
I'm a Senior QA Engineer and Silicon Validation Specialist with 12+ years of experience across mobile game testing, web platforms, and semiconductor validation. Currently at Intel (via UST Global), I validate cutting-edge technologies like XeSS 2 upscaling, Multi-Frame Generation, and GPU driver performance across AAA game titles using tools like PresentMon and Intel Graphics Software. Previously I've led QA for live mobile games at Scopely and Pole To Win, handling Unity SDK upgrades, WebGL migrations, and liveops testing.
I bring a strong mix of functional testing, performance benchmarking, and cross-platform expertise — and I'm now looking to take on more challenging roles in GPU/graphics validation or senior game QA.
📅 Oct 2024 – Present | ⏱️ 1 yr 6 months
Roles: GPU & graphics performance validation on pre-release hardware
Validate XeSS 2 upscaling, frame generation & low-latency modes
Validate Multi-Frame Generation (MFG) via Intel Graphics Software
Day-0 execution of newly released game titles
GPU driver stability & compatibility testing across AAA games
Performance benchmarking using PresentMon & in-house scripts
Successfully validated pre-release Intel hardware for product launch readiness
Documented critical issues that improved XeSS 2 release quality
📅 Jul 2023 – May 2024 | ⏱️ 10 months
Roles: QA POC for live web & mobile games
WebGL build validation on Facebook Gaming
Unity SDK upgrade testing & feature migration
Mobile-to-web migration QA via session tokens
Cross-platform testing (iOS, Android, Web)
Identified & resolved a critical life-sending logic bug affecting thousands of players
Ensured zero critical regressions at WebGL launch
📅 May 2019 – Jun 2023 | ⏱️ 4 yrs 1 month
Roles: End-to-end QA ownership for a live match-3 mobile game
Feature release testing & regression suites
Mentoring junior QA team members
Owned QA for bi-weekly release cycles with consistent delivery
Reduced team blockers by driving cross-team problem-solving
📅 Aug 2018 – May 2019 | ⏱️ 9 months
Roles: Tier 2 support for open-world game titles
Resolving escalated player-reported technical issues
Creating troubleshooting guides & escalation protocols
Improved resolution speed through structured escalation documentation
📅 Jul 2013 – Sep 2017 | ⏱️ 4 yrs 2 months
Handling high-volume international customer queries
Building cross-cultural communication skills
Consistent resolution quality across international support teams
Validated Kannada translations for accuracy & cultural relevance
Reported linguistic, UI/UX & contextual defects
Ensured Kannada localization met release standards for millions of players