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Shakthi Saravanan

Shakthi Saravanan

3D Artist

Talent
BengaluruMember since September 2, 2026
PBR TexturingReal-time RenderingAsset IntegrationAI-Generated Product ImagesVideo EditingBlenderUnreal Engine 5Substance Painter3ds MaxArchitectural VisualizationAsset OptimizationLighting
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PBR TexturingReal-time RenderingAsset IntegrationAI-Generated Product ImagesVideo Editing

About

Detail-oriented 3D Artist with hands-on experience creating high-quality 3D assets, environments, and real-time visualizations. Proficient in Unreal Engine 5, 3ds Max, Maya, Blender, and Substance Painter, with strong expertise in PBR texturing, lighting, materials, and asset optimization. Experienced in developing game-ready and production-quality assets, building immersive environments, and creating architectural visualizations.

Additional experience in AI-generated product visuals, advertising videos, and video editing.

Experience

Graphic Designer (AI & Creative Media) - MED MANOR Organics Pvt. Ltd. - Bengaluru, India

(2025-07)

  • Created AI-generated product images and advertising creatives for marketing campaigns and promotional requirements.
  • Developed AI-generated video advertisements and visual content tailored to product-focused marketing campaigns.
  • Edited influencer-provided promotional videos, including footage selection, pacing, transitions, visual enhancements, and final content optimization.
  • Utilized AI-powered creative tools alongside video editing and design workflows to accelerate content production.

3D Visualizer (Architectural Design) - Threshold Graphics - Bengaluru, India

(2025-11 - 2026-05)

  • Created 3D architectural visualizations based on CAD drawings, design briefs, and technical specifications.
  • Developed realistic materials, lighting, and textures using PBR workflows in 3ds Max to enhance architectural presentation quality.
  • Built and assembled architectural environments while maintaining accurate scale, spatial planning, and design intent.
  • Optimized 3D models and assets for real-time rendering, improving performance and reducing scene load times.
  • Participated in design reviews and incorporated feedback to align visualizations with client requirements and project goals.

3D Artist Internship - Insanity Crew Games - Bengaluru, India

(2025-08 - 2025-11)

  • Designed and developed 3D assets, props, and environments aligned with project style guides.
  • Applied PBR texturing and shading workflows in Substance Painter to enhance realism.
  • Assisted in building immersive environments in Unreal Engine 5, ensuring seamless asset integration.
  • Collaborated with senior artists to optimize 3D models for real-time performance and reduce load times.
  • Contributed to team creative reviews and implemented feedback to improve visual quality.

Education

Diploma - 3D Artistry - VFX Compositing - RSD Institute - Visual Arts, Design & Technology (2023 - 2025)

Bachelor of Commerce - B.Com - St. Francis De Sales College (2020 - 2023)

Skills

3D Artist

Reviews

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