3D Artist - Hard-Surface and Organic Modeling for Games
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Detail-oriented 3D Artist with proven expertise in hard-surface and organic modeling for games. Proficient in Maya, Blender, ZBrush, and Substance Painter, with a strong command of topology optimization, UV unwrapping, and PBR workflows. Skilled in creating game-ready props and environments that balance visual fidelity with performance. Dedicated to maintaining professional asset standards and ready to contribute effectively to a production pipeline.
UG - B.Design in Game Design & Game Development - Artemisia College of Art and Design (2022-04 - 2026-01)
Class 12 - Science - Jawahar Navodaya Vidyalaya Singodi Chhindwara (2019 - 2021)
Class 10 - CBSE board - Jawahar Navodaya Vidyalaya Singodi Chhindwara (2019)