
Game Programmer
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Gameplay Programmer with experience building gameplay loops, physics-driven mechanics, VR interaction systems, and UI/gameplay integrations using Unity. Worked on mobile and VR titles, contributing to core mechanics, event systems, debugging, and feature implementation. Strong in rapid prototyping, problem-solving, and implementing clean, maintainable gameplay code.
Junior Gameplay Programmer - Red Apple Technologies
(2022-10 - 2023-04)
VR Gameplay Programmer / Designer Intern - Cusmat Technologies
(2022-04 - 2022-07)
Diploma - Game Development - Red Apple Learning (2021 - 2022)