Game Designer and 2d Game Designer
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I am a UI/UX Designer with 10 years of experience, specializing in mobile game interfaces and digital products. I focus on creating intuitive, engaging, and user-friendly designs that enhance usability and player experience. My expertise includes wireframing, prototyping, gameplay UI, and design systems using tools like Figma.
I collaborate closely with developers and product teams to ensure smooth implementation. I am passionate about learning new technologies, improving my skills, and creating impactful digital experiences.
Designed mobile game UI including gameplay screens, menus, HUD, shop systems, and reward flows
Created wireframes, prototypes, and final UI layouts using Figma
Built and maintained design systems and component libraries for consistency
Prepared and optimized UI assets for Unity integration
Collaborated closely with developers and product teams for smooth implementation
Focused on usability, visual hierarchy, and player engagement
Worked on hyper-casual and puzzle game projects
B.E Computer Engineering