3D ARTIST
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Creative and detail-oriented 3D Artist with 3 years of experience in creating high-quality 3D models, textures, and animations for games, films, and interactive media. Proficient in industry-standard tools like Maya, Blender, 3Ds max, ZBrush, Substance Painter, and Unreal Engine. Skilled in crafting realistic and stylized assets, optimized for performance in real-time engines.
Adept at collaborating with cross-functional teams to deliver visually stunning projects that meet artistic and technical requirements.
3D Artist at Addnector Solutions
3D Artist with 2.6+ years of experience, including 1.6 years at Addnector Solutions and 1+ year as a freelance artist. Skilled in creating high-quality 3D models, game assets, and product visualizations using Blender and industry-standard workflows. Experienced in modeling, texturing, UV mapping, lighting, and rendering, with a strong focus on delivering optimized and visually appealing assets.
– MAAC INSTITUTE-MAYA ACADEMY OF ADVANCE CINEMATICS (2021 – 2024)
Bachelor of Arts – PUNE UNIVERSITY (2019 – 2023)