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Java Game Developer (libGDX)

Tecnología
micro1
Mexico City, MéxicoHace 2 semanasHasta 5/5/2026

Descripción del puesto

Join our customer’s dynamic team as a Java Game Developer (libGDX), where you’ll bring engaging 2D and 3D cross-platform games to life. You'll leverage Java and the open-source libGDX framework to design, develop, and deploy high-performance games across desktop, Android, and web platforms, contributing to every stage of the game development lifecycle.

Key Responsibilities

  • Design, develop, and maintain immersive 2D and 3D games using Java and libGDX for multiple platforms.
  • Collaborate closely with artists, designers, and other developers to define, prototype, and deliver new gameplay experiences.
  • Optimize game performance to ensure smooth, high-quality user experiences across desktop, Android, and web environments.
  • Build and maintain reusable, modular code architectures to accelerate future development and promote code sharing.
  • Implement innovative gameplay mechanics, user interfaces, and interactive features that engage and delight players.
  • Debug, troubleshoot, and resolve technical issues throughout the development process.
  • Communicate clearly and proactively with team members, providing thoughtful feedback and documentation.

Required Skills and Qualifications

  • Proven experience with Java programming, especially in game development.
  • Extensive hands‑on expertise with the libGDX framework.
  • Strong understanding of cross‑platform game development concepts and challenges.
  • Demonstrated ability to optimize code for performance and efficiency.
  • Experience creating reusable, modular code structures in a collaborative environment.
  • Excellent written and verbal communication skills, with an emphasis on clear, organized documentation and teamwork.
  • Passion for crafting engaging, interactive gameplay experiences and a keen eye for detail.

Preferred Qualifications

  • Experience working on both 2D and 3D game projects.
  • Familiarity with deploying games to web, Android, and desktop platforms using libGDX.
  • Background in performance profiling and advanced debugging for game applications.

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