3D Artist
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I am a versatile 3D artist with a passion for game development. Proficient in Maya, Zbrush, Blender, and Unreal Engine, I excel in creating characters, props, and weapons. A graduate of XP Faculty of Video Games, I undertook a thesis project using Unreal Engine 4. My ability to deliver high-quality work within tight deadlines has been demonstrated through successful commissions. Seeking full-time opportunities to leverage my skills and contribute to innovative projects in the world of 3D modeling.
Licenciado en Diseño y Producción de Videojuegos