Game Designer
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An aspiring Mexican game designer who has experience in visual scripting and narrative design with projects that were developed with Unreal Engine. I love games for the way they lend themselves to storytelling and connecting with people, which I strive to reflect in my projects.
Game Designer at 24 Pack A 3D isometric stealth and exploration game set in a post-apocalyptic dieselpunk-inspired world with a continuous day/night cycle.
Desierto Mágico - An educational Virtual Reality experience that explores biodiversity from the Coahuila desert and helps to create awareness about the impact of our actions on the environment.
Era de Hielo - An educational Virtual Reality experience that explores and enacts our ancestor's activities during the Paleolithic period in Mexico.
Odisea - An educational Virtual Reality experience that shows on a safari-style tour the different dinosaurs that were discovered in Coahuila.
Technical Designer at Invader Institute
Dpt. 82 - A Virtual Reality game that explores themes of horror and puzzles to escape from an apartment complex while being stalked by a serial killer.
Technical Designer at Invader Institute
Extintion Run - An infinite runner game designed to be an experience that uses the phone's accelerometer to interact with the character on the screen.
Masters' Degree in Game Design in Game Design – U-tad (2024-09 – 2025-09)
Bachelor's Degree in Digital Creativity in Digital Creativity – Universidad Carolina, Invader Institute (2018-09 – 2021-06)