Gameplay Programmer • Technical Artist • Tools Programmer
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Specialized in gameplay systems, technical tools, procedural workflows and graphics optimization using Unreal Engine 5, Unity, Godot and Blender. IELTS Academic B2 with international experience studying English in Australia.
Technical Artist and Tools programmer at XSOFT3D (2023-01 – 2025-01)
Gameplay Programmer and Tools programmer at 1 Simple Game (2021-01 – 2023-01)
Gameplay programmer at Virtual Wave Control (2020-01 – 2021-01)
Bachelor's Degree in Interactive Digital Content (Video Game Development)