UI/UX Designer at Reuggo (Design Studio) (2025-02 – Present)
Designing mobile and web experiences across multiple client engagements in fintech, hospitality, real estate, travel, and job platform sectors.
- Designing mobile and web experiences across 5+ client engagements in fintech, hospitality, real estate, travel, and job platform sectors; delivering onboarding flows, dashboards, booking interfaces, and listing pages from research brief through to developer handoff.
- Designing 80+ screens across concurrent client projects, from hotel and property listing interfaces to fintech dashboards, maintaining visual consistency and clean handoff documentation throughout.
- Building and maintaining design systems used across multiple active client products, standardizing components and reducing design-to-development friction across the team.
- Collaborating within a 3-person design team alongside client-side product managers and developers, contributing to design reviews and resolving requirement gaps consistently before implementation.
UI/UX Designer (Contract) at Kopa (2025-05 – 2025-07)
Led UI/UX design for Kopa, a mobile-first fintech platform digitizing the traditional ajo/esusu group savings model for modern users across Nigeria.
- Led UI/UX design for Kopa, a mobile-first fintech platform digitizing the traditional ajo/esusu group savings model for modern users across Nigeria.
- Designed core flows including group creation, contribution tracking, payout management, and member onboarding, maintaining a clean and trustworthy visual language throughout.
- Built and maintained reusable UI components and contributed to the design system, ensuring consistency across screens and reducing handoff friction with developers.
- Delivered high-fidelity Figma prototypes and annotated specs ready for developer implementation within the contract period.
UI/UX Designer (Contract) at Runr (2024-08 – 2024-12)
Led end-to-end design of a two-sided mobile platform from 0 to prototype.
- Led end-to-end design of a two-sided mobile platform from 0 to prototype, defining personas, user flows, and information architecture for both users and errand helpers independently.
- Designed 6 core flows (errand posting, helper selection, in-app chat, payments, task tracking, and ratings) and validated all flows through usability testing before final handoff.
- Produced low- and high-fidelity prototypes in Figma, iterating across 3 rounds of testing to resolve trust and clarity issues identified in early user sessions.
- Delivered a production-ready UI within a 5-month contract, balancing trust signals, speed of interaction, and simplicity across a dual-persona product.
UI/UX Design Intern at The Techie (2023-07 – 2024-01)
Designed wireframes and high-fidelity Figma prototypes for real-world case study projects.
- Designed wireframes and high-fidelity Figma prototypes for 3 real-world case study projects, a budgeting app, a dating app, and an e-commerce dashboard, each validated through usability testing with 3–5 users per project.
- Conducted user interviews and synthesized findings into personas and journey maps that directly shaped design decisions, with completed case studies presented to management and client stakeholders.
- Worked within established design systems across live projects, maintaining UI consistency and contributing to peer design critiques to improve visual quality and usability of delivered screens.