
Junior Sound Designer & Game Composer with hands-on experience in sound redesign, custom SFX creation, music production, and adaptive audio systems
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Junior Sound Designer & Game Composer with hands-on experience in sound redesign, custom SFX creation, music production, and adaptive audio systems. I combine strong technical production skills with a creative approach to immersive sound design for games and visual media. Experienced in Ableton Live and Wwise fundamentals. Currently seeking a full-time or contract role in game audio.
Freelance Sound Designer at Unannounced Game Project (NDA) (2024-06 – 2024-09)
Audio & Video Specialist at National Institute of Education of the Republic of Belarus (2022-08 – 2023-01)
Game Sound Design and Implementation via Audiokinetic Wwise – Michael G Wagner's Game Audio with Unity and Wwise (2023-10 – 2024-01)
Bachelor's degree in Industrial Electronics – Belarussian State University of Informatics and Radioelectronics (2018-09 – 2022-06)