3D Artist
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I am a seasoned 3D artist with a wealth of experience contributing to the development of AAA titles in the gaming industry. With a proven track record of success on projects such as Uncharted 4, Uncharted: Lost Legacy, The Last of Us 2, and Horizon Forbidden West, I bring a high level of expertise in environment art modeling, texturing, weapon modeling, and character design. Proficient in industry-standard software including Substance Painter, Substance Designer, and Autodesk Maya, I am dedicated to delivering top-tier visuals and immersive gaming experiences.
3D Artist - PixelMafia Ltd.
(2019-09 - 2025-07)
3D Artist - Secret 6
(2014 - 2019-09)
Responsible for creating high quality props, character rigs and animation in the following projects: Uncharted 4: A Thiefs End Uncharted 4: Lost Legacy The Last of Us 2 Shadow of the Tomb Raider Rage Yugioh legacy of the duelist Dreamfall Chapters
3d Game Artist - NA
(2009-05 - 2014-02)
producing high quality 3d assets for gaming and Hidden Object games
3d game artist - AninoPlayLab(formerly Anino Games)
(2009-05 - 2012-11)
worked in Anino games inc as a 3d game artist. I specialize in Lighting, rendering , hard surface modeling, texturing
BS - 3d animation - de la salle College of St benilde (2006 - 2007)
BachelorofScience (BS) - Information Technology - AMA University (2001 - 2004)
3d animation - De Lasalle College of St. Benilde (2005 - 2006)
Cg Overdrive (2007 - 2007)