Independent Creative Strategist - Ivan Builds Brands
(2026-01)
Direct-response creative strategy for DTC Health & Wellness brands, run through my DOSE system (Diagnose → Outline → Structure → Evaluate)
- Diagnose — Researches customers, competitors, and communities to uncover pain points, objections, buying triggers, and the voice-of-customer language that becomes hooks and angles.
- Outline — Audits brand ad accounts to map which audiences, angles, and awareness stages their creative already covers, and which high-probability opportunities sit untested.
- Structure — Writes data-backed creative briefs for designers, video editors, and creators covering audience, pain point, angle, hook direction, offer, and tone, specific enough that two different creators would produce similar ads.
- Evaluate — Builds creative testing roadmaps that isolate one variable at a time (hook, angle, format, offer), launch each test with a hypothesis, and read results against defined thresholds before deciding to kill, iterate, or scale.
Founder & Creative Lead - ELEVATE
(2023-01 - 2025-12)
Where I ran the full creative strategy loop with my own money: research, concept, creative, launch, iterate
- Engineered pre-launch demand through concept and hook craft: founder-led content that reached 1M views and a 667K-reach carousel with 5,994 saves, growing the brand from 0 to 34,000 followers with zero paid ads.
- Sold out 40 units at ₱1,400 in under 2 minutes, with around 250 buyers queuing at exactly midnight — my first product priced into the luxury range for the category.
- Treated the second drop as the iteration test: read what drove the first sellout, rebuilt the launch around it and a 350+ member community, and sold out 60 units just as fast, proving the demand was engineered rather than lucky.
- Owned every conversion lever end to end (product, pricing, offer framing, content, community, inventory); wound the brand down deliberately in 2025 to go all-in on creative strategy.
Lead Graphic Designer (Brand Marketing & Social) - Team Liquid Philippines
(2024-05 - 2024-10)
Retained through the acquisition by one of the world's most recognized esports organizations
- Owned visual identity and art direction for the org's brand marketing and social output, posters, campaign key art, and social creative, shipped at the pace a live esports calendar demands, often same-day around match results.
- Produced sponsor deliverables for Red Bull, Xiaomi, and Watsons, each needing its own visual identity and art direction to read as premium and on-brand for three very different global sponsors inside one feed.
- Every poster and campaign asset was a live test of what stops a scroll for an audience in the millions, the same instinct that now drives how I brief creative strategy instead of just executing it.
- Left Team Liquid in October 2024 to focus on university and apply learnings to ELEVATE.
Lead Graphic Designer (Brand Marketing & Social) - ECHO Esports
(2021-07 - 2024-05)
World-champion esports organization (M4 World Championship)
- Owned creative output through the full Aura → ECHO rebrand, rebuilding a brand's identity without losing its audience; designed the official world championship jersey.
- Shipped daily creative across the account's growth from 9M to 59.4M Facebook reach (2021 to 2023) and 70K to 3.6M on Instagram — four years of live feedback on what audiences stop scrolling for.
- Produced sponsored campaign assets for Red Bull, Xiaomi, and Lawson.
First Graphic Designer (Marketing & Social) - AURA Esports
(2020-08 - 2021-07)
Started the org's entire marketing and social output solo at 14, before it grew into a team
- Ran the complete loop solo every week — idea, creative, publishing, and audience feedback through the first tournament season (2 months), across matchday content and sponsor deliverables for Mountain Dew and Vivo, before the org added a second designer and a social media manager.
- That output helped rank the org #1 in Social Media Wars among MPL Philippines teams (Season 6), early proof that attention can be engineered, not hoped for.