Marc Anthony Abenoja
3D Visualizer
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About
Experienced in producing high-quality renderings and visual presentations for architectural and design projects. Skilled in transforming concepts into compelling, photorealistic imagery, with a strong eye for detail, lighting, and composition. Proven ability to collaborate with multidisciplinary teams and deliver impactful visuals for both local and international clients.
Adept at managing projects from concept to completion, ensuring accuracy, efficiency, and consistently high creative standards.
Experience
3d Visualizer at Systra Philippines Incorporated (2023-07 – Present)
As a 3D Visualizer at SYSTRA Philippines Incorporated, we are responsible for producing high-quality visual representations of transportation and infrastructure projects, supporting both local and international initiatives. Working within a multidisciplinary engineering and architectural team, the role involves creating detailed 3D models, renderings, animations, and audio-visual presentations that communicate design concepts for rail, road, and urban transport systems. We contribute to projects from early conceptual planning through design and presentation stages, helping stakeholders clearly visualize complex engineering solutions.
As part of a global organization under SYSTRA Group, we are also required adherence to international standards, collaboration with overseas teams, and the delivery of visually compelling outputs that align with large-scale infrastructure development goals.
Senior 3d Visualizer/ 3d Visualizer at Design3ph (2020-02 – 2023-01)
Produced and led the creative and technical execution of high-quality 3D renderings for residential, commercial, and various international projects. Managed project workflows, mentored junior visualizers, and coordinated closely with the project manager and designers to ensure accuracy and visual impact. Played a key role in elevating output standards, meeting tight deadlines, and delivering compelling visuals for both local and offshore clients.
3d Generalist at Dream Idea Soft Inc. (2019-05 – 2019-10)
Contributed to the development of game-ready assets for a range of projects handled by the company's South Korea headquarters and its satellite office in Makati City, Philippines. The role involved creating and optimizing 3D models, textures, and animations, as well as assisting in scene assembly and basic game integration. Working within a small, agile team, the position required versatility across multiple stages of production—from concept support to final asset delivery.