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Milo Jaramillo

Milo Jaramillo

Game QA Tester

Talent
Metro ManilaMember since August 30, 2026
UnityGame DesignQA TestingBug Testing
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UnityGame DesignQA TestingBug Testing

About

Incoming graduating student pursuing Game Arts and Design in De La Salle University, who is pursuing work in the industry to further improve my skills. I am open and eager in participating in any position that will allow me to apply my skills to create games in a dynamic environment.

Experience

QA at Yangyang Mobile (2026-05 – 2026-08)

A donut simulator visual novel released on Steam, PS5, XBox and Switch

  • Regression tested builds for release
  • Monitored changes in the build and replicated errors from bug reports
  • Scripted changes in dialogues and tags for in-game texts

QA Tester for LEVEL UP 122 at De La Salle University (2025-07 – 2025-07)

A two-day game exhibit event showcasing games developed in the IEPROJ Course

  • Performed internal QA testing for multiple games showcased before the event
  • Documented and communicated with the developers bugs found before showcasing at the event proper

Lead Game Designer and QA Lead for Largo's Labyrinth at De La Salle University (2023-09 – 2024-11)

An escape room puzzle rhythm game project for a three-term course (IEPROJ)

  • Led the design process for different level designs
  • Spearheaded the internal bug testing for alpha and beta build releases
  • Directed music production for the game's music

Logistics and Finance Manager for LEVEL UP 121 at De La Salle University (2024-11 – 2024-11)

A two-day game exhibit event showcasing games developed in the IEPROJ Course

  • Projected expenditures and budgeted for all four teams involved
  • Procured materials and booked locations for the event
  • Accounted for all expenses spent

Education

Bachelor of Science in Interactive Entertainment major in Game Art and Design – De La Salle University (2021-2026)

Skills

Game QA Tester

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