Game Developer
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Unity Game Developer with hands-on experience in developing gameplay systems, AI behaviors, and interactive game mechanics through internships, commercial projects, and academic development. Experienced in creating NPC behaviors using Behavior Graph, implementing dialogue systems, Cinemachine cameras, Timeline sequences, and level design within Unity. Contributed to paid and contract-based game projects by designing levels, developing NPC interactions, and improving gameplay experiences.
Passionate about building polished, engaging games while continuously expanding technical expertise in Unity, C#, and game programming.
Unity Game Developer – TimeLoop (Contract) at ZenithCraft Ventures. Pvt Limited (2025-11 – Present)
Unity Game Designer – Skipzy (Paid Project) at ZenithCraft Ventures. Pvt Limited (2025-10 – 2025-12)
Unity Game Developer Intern at Elite Fusion Pvt (2025-08 – 2025-10)
Bachelor of Software Engineering in Software Engineering – Lahore Garrison University (2022-11 – 2026-06)