Computer Science undergraduate at FAST NUCES with essential knowledge in Artificial Intelligence
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Computer Science undergraduate at FAST NUCES with essential knowledge in Artificial Intelligence, including basic model training. Committed to leveraging strong technical expertise and analytical problem-solving skills.
AI Engineer at Core Edge Solutions Gulberg (2025-06 – 2025-09)
Unity game development intern at GenISolutions (2025-01 – 2025-02)
Learned Unity game development, C# sharp. Developed two projects, including a 3D game "Ball A Roll" and "Laser Starship".
Artificial Intelligence PNY Training at NAVTTC (2024-07 – 2024-12)
Course covering Artificial Intelligence, Fast API, Python, Poetry, PyTorch, Pandas, hands-on experience in model development, data handling, and API deployment.
Bachelor of Computer Science in Computer Science – FAST NUCES