Senior Game Developer
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As a highly skilled Unity game developer with over 9 years of experience, I have a proven track record of delivering high-quality games for a wide range of platforms. My expertise includes game mechanics design, gameplay programming, 3D modeling, UI/UX design, and optimization. My extensive knowledge of Unity, C#, and other game development tools allows me to create engaging and immersive games that meet the unique needs of my clients.
I am also familiar with popular game engines and frameworks such as Unreal Engine, Phaser, and Three.js. In addition to my technical skills, I am an excellent communicator and collaborator. I am passionate about working closely with clients to understand their vision and goals for their game, and I am committed to delivering results that exceed their expectations.
Whether you need a simple mobile game or a complex multiplayer game, I have the skills and expertise to bring your vision to life. Let's work together to create the next big hit in the gaming world!
Absologix 2013-2014:
It was my first job as Android developer and after 2 months I started working on Unity 3D and Worked on racing games and shooting games.
Learn Game Programming and Game Mechanics.
GeniTeam 2014-2016:
Worked on mechanics of different style games, third person controllers, parking games, animal simulation games and racing games. Learn a lot of things there.
I have Learn a lot thing in GeniTeam
1- Game Architecture.
2- Game Mechanics.
3- SVN Repository
4- Game Design.
5- How Big Organizations Work.
Interactive Game Studio 2016-2023:
I Learned a lot of things at my startup, Game Design, Game Mechanics, User Retention Techniques, Optimization for Mobile Devices, ASO, Game Idea Generation, Team Management and Project management.
I have Work on Life Simulation, Racing, Shooting, HyperCasual and multiplayer games.