
3D ARTIST | AI-DRIVEN VISUAL DESIGNER
Send a job offer directly to this candidate
Creative 3D Artist with 6+ years of experience in game environments, metaverse ecosystems, and real-time visual production. I specialize in creating high-quality 3D assets, immersive environments, and AI-driven marketing visuals for digital brands, and digital campaigns. My work combines traditional 3D pipelines with modern AI creative workflows to produce faster, scalable, and visually compelling content for interactive media, XR experiences, and cinematic commercials.
CG ARTIST at Freelance (2025-01 – Present)
Developing high-quality 3D assets and environments for global clients. Producing AI-generated marketing visuals and branded content. Creating cinematic renders using hybrid AI + 3D production pipelines.
SR. 3D ARTIST at TECHSTRACT (2024-01 – 2025-12)
Led development of real-time 3D environments for interactive media. Optimized assets and scenes for AR, VR, and immersive applications. Collaborated with multidisciplinary teams to deliver production-ready visuals.
SR. 3D ARTIST at BIG IMMERSIVE (2023-01 – 2024-12)
Designed immersive environments for XR and virtual experiences. Optimized models, textures, and lighting for real-time performance. Converted concepts into production-ready assets & cinematics for NitroLeague.
3D ARTIST at TKXEL (2022-01 – 2023-12)
Created game assets & environments for Nitro League racing game. Optimized geometry, textures, and materials for engine performance. Designed and produced the Dubai Aerodrome environment and cinematic sequences for Nitro League.
3D ARTIST at NORDERZ (2019-01 – 2022-12)
Developed environments and assets for XANA metaverse platform. Produced optimized assets for AR and VR applications. Contributed to immersive virtual worlds and real-time scenes.
BS in SOFTWARE ENGINEERING – UNIVERSITY OF LAHORE (2015-08 – 2019-08)