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Imran Ullah

Imran Ullah

Senior Unity Developer

Talent
RawalpindiMember since July 13, 2026
C#Modular ArchitectureGameplay SystemsResponsive UIPhysicsInventory SystemsCombat SystemsAndroidiOSWebGLXcodeAndroid StudioGitFirebaseUnity AnalyticsReal-Time MultiplayerAndroid VitalsAddressablesAsset BundlesAdMobIn-App PurchasesGoogle Play ServicesFirebase AnalyticsVRARWeb3Blockchain Wallet IntegrationCode Reviews
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C#Modular ArchitectureGameplay SystemsResponsive UIPhysics

About

Senior Unity Game Developer with 10+ years of experience leading the development of cross-platform mobile games and interactive applications using Unity and C#. Skilled in multiplayer systems, performance optimization, scalable architecture, and live game maintenance across Android, iOS, and Web platforms. Experienced in delivering high-performance multiplayer, AR/VR, and Web3 applications with 50M+ combined downloads, while collaborating with cross-functional teams in fast-paced production environments.

Experience

Sr. Unity Developer at VizzWeb Solutions (2024-02 – Present)

  • Led development of a cross-platform Web3 NFT marketplace app replicating core web-platform features.
  • Implemented end-to-end features including authentication, wallet integration, NFT trading, transaction history, notifications, promo systems, Reward System and seamless NFT purchase/sale flows.
  • Developed interactive 3D and AR features to enhance user engagement and NFT visualization experience.
  • Optimized performance and designed scalable, modular architecture, contributing to improved user experience and an estimated 30% increase in overall product revenue.

Sr. Game Developer at Rockville Technologies (2020-08 – 2023-12)

  • Developed and maintained cross-platform Unity games (Android, iOS, WebGL) with 20M+ downloads, delivering performance optimizations, crash reduction, and improved user retention across live titles.
  • Engineered core gameplay frameworks and responsive UI/UX components using Unity and C#.
  • Implemented multiplayer systems using Photon Unity Networking (PUN) and integrated services including AdMob, In-App Purchases, Firebase, Google Play Services, and Unity Ads/Analytics.
  • Leveraged Android Vitals and profiling tools to reduce crashes, improve app quality, and enhance performance.
  • Built scalable systems using Addressables and Asset Bundles, and developed inter-app communication between Unity and native mobile applications, using Git for version control.

Sr. Game Developer at The Knights (2019-04 – 2020-07)

  • Delivered multiple mobile games achieving 30M+ downloads, ensuring high-quality gameplay and user experience.
  • Designed core gameplay systems and mechanics using Unity and C#, across multiple game projects.
  • Maintained live games, improving performance, stability, and app quality using Android Vitals and profiling tools.
  • Integrated services including Firebase Analytics, Unity Analytics, Ads, In-App Purchases, and Google Play Services.
  • Led troubleshooting of complex issues (crashes, bugs) and mentored developers, conducting code reviews and technical guidance while collaborating with cross-functional teams.

Sr. Game Developer/Team Lead at Pumpkin Studios (2018-08 – 2019-03)

  • Played a key role in a startup environment, owning game development from concept to release while building cross-platform games within a small cross-functional team.
  • Developed IAP and ad mediation plugins for free-to-play games, managed Google Play/Apple App Store publishing and optimization, and worked with Unity, Xcode, Android Studio, and Buildbox.

Sr. Game Developer at Work Studios Inc. (2017-11 – 2018-07)

  • Led and coordinated the game development team, ensuring timely delivery and quality standards.
  • Developed mobile games (Android & iOS) using Unity, integrating AdMob and In-App Purchases for monetization.
  • Managed app publishing, store listings, optimization, and release cycles for Google Play and Apple App Store.

Game Developer at AbsoLogix Solutions (2015-02 – 2017-10)

  • Transitioned from native Android development to Unity game development, starting as a Game Developer and building Android games across genres including FPS, TPS, racing, simulation, and endless runner.
  • Gained experience in VR game development and implemented ads and in-app purchase monetization systems.

Android Intern at EBMACS (2014-11 – 2015-01)

  • Started career as an Android Developer, building educational applications for kids using Eclipse.

Education

Bachelors in Computer Engineering – Bahria University Islamabad (2010 – 2014)

Skills

Senior Unity Developer

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