Game Developer · Unity · Unreal Engine · C++ / OpenGL
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Computer Science student at NED University (Gaming & Animation) with hands-on experience shipping 2D and 3D games across Unity, Unreal Engine, and a custom-built C++/OpenGL engine. Skilled in AI systems, gameplay mechanics, physics simulation, and rendering pipelines. Seeking a junior Game Developer role to build polished, player-first experiences.
Bachelor of Computer Science in Gaming & Animation – NED University of Engineering & Technology (2027)