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Muhammad Tashfeen

Muhammad Tashfeen

Senior Game Programmer

Talent
Islamabad20 USD/hourMember since March 1, 2024
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About

As a dedicated and hardworking professional with 5+ years of experience, I aim to contribute my expertise and innovative mindset to a progressive company, fostering cutting-edge solutions, immersive experiences, and groundbreaking advancements in the AR, VR, and Gaming domain.

Experience

SENIOR SOFTWARE DEVELOPER | INCENTIVES | APRIL 2023 - PRESENT  Led the development of front end for SIMS- The educational NFT engine (AI Educational Game) utilizing the Unity Engine.  Executed the implementation of a robust UI design through Figma.  Translated project requirements into technical designs, aligning design concepts with Unity capabilities.  Applied troubleshooting skills for quick resolution of critical issues, enhancing overall project quality and user experience.

LEAD UNREAL ENGINE DEVELOPER | GAMESOY | SEP 2023 – DEC 2023  Developed a prototype multiplayer billiards game in Unreal Engine.  Led and manage design and development team, planning tasks and fostering collaboration.

LEAD SOFTWARE DEVELOPER | LEVEL UP | NOV 2020 – AUG 2023  Developed and modified software code in Unity3D (C#) and Unreal Engine (C++/Blueprint) for immersive AR, VR, and gaming experiences on various platforms (PC, Mobile (Android/IOS), VR headsets).  Implemented best programming practices, including memory management, performance optimization, and rigorous testing to ensure high-quality applications.  Extensive experience in working with REST APIs, as well as developing and integrating games/applications using various SDKs, plugins, and third-party libraries.  Collaborated with cross-functional teams of designers, artists, and programmers, ensuring seamless integration of design elements and innovative feature implementation.  Thrived in fast-paced environments, resolving technical challenges to deliver exceptional results within tight deadlines.

UNREAL ENGINE DEVELOPER | VISIONX | FEB 2019 - OCT 2020  Developed VR/XR applications using Unreal Engine based on project specifications and client requirements.  Collaborated with the project team, including artists, designers and other developers, to ensure design integration and implementation of new functionality.  Troubleshoot real-time technical issues and adapting to changing client requirements.  Optimized the apps to ensure smooth and stable operation across platforms.  Maintained knowledge of new technologies and trends in the VR/XR industry.

UNITY DEVELOPER | THE KNIGHTS | APR 2017 - NOV 2018  Develop high-quality games, applications, and simulations, collaborating closely with designers to bring creative concepts to life and ensuring exceptional user experiences.  Enhance existing projects by implementing game mechanics, graphics, and user interfaces in Unity, while optimizing performance and memory usage for smooth gameplay experiences.  Debug and fix issues, ensuring the overall stability and functionality of projects. Resolve ANR and crashes  Implemented ads(rewarded video/ad networks), in-app purchases, libraries, firebase, analytics, push notification,

Education

BACHELORS IN COMPUTER SCIENCE | 2017 | FAST-NUCES ISLAMABAD 

Object Oriented Programming (OOP), Data Structures (DS), Design and Analysis of Algorithm, Artificial Intelligence, Probability and Statistics, Software Engineering, Database Systems, Web Development

CERTIFICATION  Unreal VR Development: Make VR Experiences with Unreal Engine in C++ (UDEMY)  Unreal Engine 4 Mastery: Create Multiplayer Games with C++ (UDEMY)

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