Game Designer & 2D Artist
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Passionate Game Designer and 2D Artist with hands-on experience in UI/UX, concept art, digital illustration, and comic design. Skilled in Unity, SFML, and full creative pipelines: from initial concept to game-ready assets. Experienced freelancer, PGDC presenter, and creative lead on Samurai Apocalypse (FYP).
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BSc - Computer Games Development - Air University (2022 - 2026)