Usama Bin Imran
Game Developer
Hire this person
Send a job offer directly to this candidate
About
Delivered comprehensive instruction for core computer science courses, including Object-Oriented Programming (OOP), Computer Organization & Assembly Language (COAL), and Digital Logic Design (DLD). Spearheaded and mentored multiple student-led projects focused on developing applications in Virtual Reality (VR), Augmented Reality (AR), and interactive gaming. Guided the successful integration of Artificial Intelligence (AI) algorithms into student projects, enhancing application functionality and providing practical experience in emerging technologies.
Experience
Instructor at Fast University (2023-08 – Present)
- Delivered comprehensive instruction for core computer science courses, including Object-Oriented Programming (OOP), Computer Organization & Assembly Language (COAL), and Digital Logic Design (DLD).
- Spearheaded and mentored multiple student-led projects focused on developing applications in Virtual Reality (VR), Augmented Reality (AR), and interactive gaming.
- Guided the successful integration of Artificial Intelligence (AI) algorithms into student projects, enhancing application functionality and providing practical experience in emerging technologies.
- Oversaw the full project lifecycle for student development teams, from initial concept and design through to final implementation and presentation of VR/AR and gaming solutions.
Sr. Game Developer at Craft Systems (2022-10 – 2023-07)
- Led a development team through the full lifecycle of multiple VR, AR, and traditional game projects, from initial concept to final release.
- Architected and implemented core gameplay systems and interactive features for immersive Virtual Reality (VR) applications.
- Developed and deployed a portfolio of Augmented Reality (AR) experiences, focusing on performance optimization and user engagement.
- Directed technical design and programming efforts, mentoring junior developers and ensuring the successful delivery of high-quality interactive software.
Unity Developer at NineD Technologies (2022-01 – 2022-09)
- Developed core gameplay mechanics, user interfaces (UI), and interactive features for a variety of mobile games using the Unity Engine and C#.
- Implemented real-time multiplayer functionality for mobile titles, focusing on network synchronization and server communication to support concurrent player sessions.
- Engineered complete game loops for simple games, managing projects from initial concept and prototyping through to final build and deployment.
- Optimized game performance for iOS and Android platforms by profiling code, reducing memory usage, and refining asset integration to ensure a smooth user experience.
Game Developer at Afternoon Apps Inc (2021-06 – 2022-01)
- Developed and deployed multiple hyper-casual mobile games from concept to launch on Android and iOS platforms using the Unity game engine.
- Engineered core gameplay mechanics, user interfaces (UI), and platform-specific integrations for a seamless and engaging player experience.
- Architected and maintained reusable, modular Unity packages to streamline development workflows and accelerate the production of new titles.
- Managed the complete submission process for applications on the Google Play Store and Apple App Store, ensuring compliance with all platform guidelines.
Inter Game Developer at Five River Solutions (2021-02 – 2026-05)
- Developed mobile games for both Android and iOS platforms, ensuring feature parity and a consistent user experience across different operating systems and device specifications.
- Collaborated with design and art teams to implement core gameplay mechanics, user interfaces (UI), and interactive features from concept to final release.
- Optimized game performance by profiling and debugging code, managing memory allocation, and reducing build sizes to ensure smooth gameplay on a wide range of mobile devices.
- Managed the process of building, testing, and deploying game updates to the Google Play Store and Apple App Store, addressing bugs and user feedback in subsequent releases.
Education
Masters in Computer Science – FAST University (2024-01 – 2026-12)
Bachelor in Software Engineering – COMSATS University Islamabad (2017-02 – 2021-01)
